![]() gatherer) they will attack it until there is no more loot left in that building and move on to the next building even if that building is not yet destroyed. When Brains attack a resource building (ex. Be warned that resource-targeting monsters act differently from other monsters they are after loot and not destruction. The Brain (and bolt) is the monster to use when you are after maximum loot since resource-targeting monsters loot 4x their damage. Relatively weak but can be effective in certain situations where mazing and traps can be circumvented. They will set-off and be killed by mines so be careful in how you use them as they have relatively low health. Has very high speed and the specialized skill of burrowing under walls to defeat mazed bases. They are also great when used against other monsters, hence the description "monster assassins". Useful as a raiding monster due to it's high health & attack, you can use them as a substitute for pokeys in a tougher pokey bomb or as a substitute for fangs when you need more survivability instead of attacking power. Gold walls have 18,000 HP and can withstand an eye-ra. The Eye-ra can do 16,000 HP damage in an area around 4 blocks square with less damage towards the edge of the explosion. With it's high splash damage, the Eye-ra monster is very useful in punching holes through maze yards, specially those with multi-layered back walls like horseshoe bases. ![]() Bolts are great in this case to use as mine sweepers before sending in your looters (bolts are faster and will run ahead detonating traps before your more valuable monsters hit them). Especially if you know that your target has designed his base with traps defending inner silos in mind. Since resource monsters go directly after resources and ignore all else, they are good for clearing out traps. Octos used as tower monsters can still be effective in high levels when used against lone towers. The preferred tower monster when still in lower levels, the Ooze can still be useful in higher levels as mine sweepers, decoys, bunker monster bait, scouts, or as cheap tower attackers. Never underestimate the power of a well-used pokey bomb. Usually used as an annoyance monster, a single wave of 162 pokies can still be useful in attacking bases, which have poor splash tower coverage. ![]() However, if the Fomor is down, it will not be long before Krallen is down aswell.Can be used as mine sweepers and as scouts to test out where your monsters will path before sending out your main attack. Krallen, if its partner is Fomor, may be effective at defending as Fomor buffs Krallen, making it harder to kill. Although this may fail since it requires strategy, and may not work if the other champion is Drull, as it outruns Krallen. Champions can also kill Krallen very easily.Įye-ras can also be used to attack Krallen. Its common threats are D.A.V.Es, Balthazars, Banditos, Wormzers with splash damage, and KW. ![]() It's a mutual effect.Īlthough Krallen provides an extra defense for your yard, Krallen will not do well in defending, as some Monsters can kill it quite easily. The two compliment each other very well, Fomor buffs Krallen, while Krallen also buffs Fomor. Be aware that Krallens favorite target are Resource Buildings, so Krallen is vunerable to NeCoRG, and Silo Death-Traps. Krallen has somewhat lacking damage, so you will also need to send some high damage monster like D.A.V.Es and such. This also goes for other Monsters, which are also able to loot more once paired with Krallen.Īlthough when attacking with Krallen, one should send in a high health monster like Gorgo, Korath or some D.A.V.Es to stall tower damage. If your Krallen is paired Drull, Gorgo, or Korath, and your Krallen has loot buff, the Champion will be able to loot more resources with its damage. Krallen, once paired alongside your other Champion, will result in a deadly combo. Krallen can be sent out with your other Champion, making Krallen somewhat a Semi-Champion, because although Krallen has some Champion traits, Krallen does not have some of the Champions' characteristics like how Krallen cannot be frozen, or how Krallen can be flinged with other Champions as previously mentioned. Please do not add bad info and make sure that your info will really contribute to the BYM players out there! Make sure you use proper grammar, punctuation, and spelling! There's the spellcheck on your browser for that.
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